Welcome to the TrucksBook Wiki. Here you will find all the information you need to use TrucksBook, useful guides and troubleshooting procedures. We hope that the Wiki will be useful to you and that it will make it easier for our support team.
TrucksBook is an interactive system designed primarily for virtual companies based on Euro Truck Simulator 2 and American Truck Simulator games, from which it collects data and sends them to the server.
All the companies compete with each other in travelled distance, so the basic element of our application is a logbook where you can find all the jobs you have delivered with a lot of detailed information, and if you have a premium account, you will also see tracking of the whole delivery shown on the map. Everything is handled by TrucksBook Client, which integrates with the game and sends data to the server where they are further processed.
Besides, on TrucksBook you can find a lot of other features ranging from the statistics of individuals, companies or states, to a company manager allowing full control over the employees. A detailed descriptions of all pages are available below.
To begin the registration process, click on the "Register" button at the top of the site. Then click on the button that appears and sign in to your Steam account, where you have original version of Euro Truck Simulator 2 or American Truck Simulator. Your Steam account must be public, otherwise the registration can not be completed. After logging in to Steam, confirm ownership of the displayed games and complete the form. After that, you will receive an activation link on the specified email, through which you activate your TrucksBook account and then you can log in.
In order to write your job deliveries into our system, you need to install TrucksBook Client (learn more about the program below). For the installation you need a setup file, the current version of which is always available on the main page after login. Download it, unpack the entire contents of the archive, run "setup.exe" and follow the installer's instructions.
When you reach the page with paths settings, select the exact path to the executable file of the game. If you have multiple game installations and you set the path to a folder other than the one from which the game is actually running, the program will not work. If you own one of the games, choose only one path in the setup, if you own both, choose both.
Once you have successfully installed the program, run it and log in to your TrucksBook account. From now on you do not have to worry about anything. Program will perform all interactions with the game fully automatically,
If you need more help with registration or installation, check out the following video tutorial, which will guide you through the entire process:
Each TrucksBook user can set up their own virtual company or become an employee of an existing company. However, if you do not want to be part of any group, you can also drive as a loner, but you will get less features. To create your own company, just click on "Create Company" button in the main menu and then fill out a simple form. If you want to join an existing company, look for its name in the list of companies, open its profile, click on the "Application Form" and write why you want to join the company. After that, you only have to wait for someone from the company management to reply to you, and then you can agree on the conditions of acceptance together. If you do not know any company, you can visit the "Company List" page or the "Company Presentations" section of the forum where company representatives promote their companies.
The availability and appearance of each page depends on your position. E.g. the company owner has access to more pages than company employees, and they have access to more pages than a loner.
On the main page there is an overview with number of delivered jobs, travelled distance and profit. These statistics are counted since your account was created.
If you are in a company, the main feature and purpose of this page is the company wall that shows your colleagues' posts, their experiences or photos from the journeys that they can publish here. Any posts can also be commented on or rated using the "like" button.
The logbook includes a complete list of your job deliveries and a summary of each game's statistics, which varies according to the currently selected month. Month can be changed using the buttons located at the top right of the list. For each job delivery, there is also a detail button to get more information about the job delivery.
The company profile includes basic information about the company, description, rules, a complete list of employees, company's monthly statistics, management information, and awards the company has achieved.
The integrated chat allows convenient online communication within the company. If you have any unread messages in the chat, the number of them will be displayed next to the button in the main menu.
On this page you will find a table of all employees, both current and former. For each employee there is also their date of joining, position in the company, status and link to the logbook. If they have already been fired, there is also date of leaving.
Individual companies can choose their dispatcher who can conveniently assign custom jobs to their employees using only this page. Individual drivers can then accept (or deny) the job via the Client, which will then show the job in the game where they can deliver it.
Company management is divided into several parts. The first is internal statistics where you can set various parameters or filter out the jobs according to the speed. The second part is a log overview where you can view all the delivered jobs in your company for a specific period, or export the data straight from the site to a CSV file. The last part is settings of the company. Here the company management can change the company name, set its description, rules, limits, profile information, change the avatar, or choose to participate in the statistics.
On the map you will find all colleagues from your company who use the current version of the Client. Features let you track their movement and basic information such as current speed, lights indicator, damage, and more. If you do not have an active premium account, you will only see the position of each player on the map without any further information.
Statistics are divided into statistics of countries, companies, players and internal statistics within the company. The statistics can be switched between months, years or all-time. The statistics are further divided according to the game and the maximal reached speed in the given job delivery. If you do not exceed the speed of 100 kph (62 mph) in ETS2 or 130 kph (80 mph) in ATS during the delivery, your job delivery will be included the "real" statistics, otherwise it will be included in the "race" statistics. If it is a WoTr job delivery, it will also be included in a separate WoTr statistic, regardless of the speed reached. However, if you exceed the speed of 180 kph (112 mph) during any type of job, it will not be included in the statistics at all. The time range of statistics is affected by the beginning of their individual types. The distinction between real and race statistics is calculated from 2/1/2017 and the WoTr statistics started from 1/1/2021.
If you play multiplayer, this page is just for you. Users with a premium account can create convoys here and all users can participate in them. An overview is available on the page along with detailed information on each convoy, allowing easy and convenient organizing of convoys.
On this page, you can find a simple overview of all companies, along with their current rank in statistics and information on whether they are recruiting new employees.
The forum is used for public communication between TrucksBook users. You can discuss with others, promote your company, suggest new features, solve issues, or report potential bugs.
On this page, you'll learn what benefits premium account gives you and how you can pay for it. If you have already made any orders, their overview along with the invoice links will be displayed right at the top of the page. If your premium is active, you will also find the expiration date here.
TB Client is a program used to interact with Euro Truck Simulator 2 and American Truck Simulator. Its use is necessary for the functionality of the entire system, because it collects and sends data of the job deliveries from the games that are then displayed in the web application. All official DLCs and multiplayer (TruckersMP) are supported. Modifications are not officially supported, but they should work with TB Client without any issues.
Below you will find answers to the most frequently asked questions about our system. If you still have a question that you did not find here, you can contact us on our Facebook page, on the forum or via the contact form.
If you don't see the complete list of DLCs that you actually own, it will usually help to deactivate and reactivate them on Steam. Alternatively, you can try to reinstall the whole game. Then make sure the TB Client is running and logged in.
The TrucksBook statistics work on a monthly basis, while the end of the month always happens at midnight of the server time (which is CET or CEST). Therefore, if you start a job in one month and complete it in another month, the system must distinguish whether to register the job in the initial month or to the other month. Because we want users not to have to deal with this transition at all (everyone can play in different time zones, as well as someone's Internet connection to the server may stop working just before the end of the month), the decisive factor is when the job was uploaded to the server. So no matter when you started the job, it will always be registered in the month in which it was completed and uploaded to the server. However, due to the abuse of this option, we had to introduce the following rule: "in the current month a maximum of two deliveries initiated in the previous month can be accepted with up to 5000 km (3107 mi) of driven distance for each of them".
This issue can have many different causes. If the saved position in singleplayer fails to load at all, then there may be a problem with the cargo itself - in this case, please contact us and try to create a job with different cargo. If you try to load the save in TruckersMP, the job may be overwritten due to a time shift in the game. If the save does not even load in TruckersMP, we recommend loading the profile first in singleplayer, and only then load it in TruckersMP. Sometimes it also helps to turn off Steam Cloud synchronization for the given profile.
Yes, you can! The TB Client supports both singleplayer and multiplayer, and it shouldn't have any issue with most of the in-game modifications or other programs. However, keep in mind that unexpected problems may occur in such case and all the modifications must comply with TrucksBook rules.
You will not lose the job delivery. The program has an offline mode that saves the job delivery and then sends it to the web when it connects to the Internet. However, the job delivery is valid only until the end of the next day, so if you do not establish a connection until then, the job delivery will be removed and not logged.
Once you accept the job, the TB Client will consider it completed only after it is delivered. If you cancel the job in the game or load older saved position, everything is still recorded within one job without interruption. Therefore, if you want to cancel the job completely, you need to cancel it in the game and then take a different job that will not have the same properties.
There are basically two reasons why the Client doesn't register correct planned distance and therefore the system won't accept the entire driven distance. The most common reason is the use of the Virtual Speditor software which defines wrong or no planned distance in the job created by it. The second common reason is when you manually adjust the navigation route in the game before you actually take the delivery and connect the cargo. We therefore strongly recommend adjusting the navigation route only after you have accepted the job itself and connected the trailer.
The most probable cause of this issue is the use of OneDrive (or similar program) to sync your files. Therefore, to avoid this issue, we recommend that you do not use any synchronization programs for at least your Documents folder, where the TB Clients needs constant access to. Another reason can be generally any other plugin or program like ours that uses telemetry data from the game. There is often an issue with the SPAD.neXt plugin, for example, which is not compatible with ours, and therefore these plugins cannot be used at the same time.
The first time you run the program, it is being calibrated, so it is possible that under certain circumstances it will also log the job that you actually delivered before the installation.
The first log from the program may not be entirely accurate, because the first job delivery is essentially calibration. If the values are inaccurate or absurd, try to take another job that should already be correct.
In this case, it is best to completely uninstall the program and delete all its data. For uninstalling, we strongly recommend using our program to clean up the Client. You will find it in the installation folder of TrucksBook Client. Open this folder and run "TBcleaner.exe". Check all items in it and click "START TrucksBook CLEANER". When the process is complete, download the Client again and reinstall it.
One of the most common causes of the malfunction of the Client is an overly active antivirus software, especially Windows Defender and Avast. The easiest solution is to add an exclusion in the antivirus for the Client.
You do not have a telemetry file or you have set a wrong path to the game, so you run the game from a different location than the one you set up in the program. Open the program settings and correct the game path. We recommend launching the game directly from the program.
In the beginning, in 2012, there was a virtual company called First Line Transport, created by Filda. He has developed a logbook for it in Microsoft Excel, which was very well thought out and well made. However, the entire management of the virtual company was very complex, so Filda began to develop the so-called online VTC manager. Originally it was meant to be used only by one company. It had basic features - a list of drivers, simple statistics and a logbook. After some time, the project got its name - TrucksBook.
Other virtual companies soon became interested in the project, so support for more companies was added. Design also underwent changes and new features were added - chat, mobile version and company statistics.
TrucksBook has been running for quite a while, but there have been quite a few problems in the meantime. Design became obsolete, companies and players have begun to argue about cheating. Some features were no longer functional or obsolete and only partially functional. At the time, that is in 2014, Domcek reacted to TrucksBook and decided to make a competition - the VTC project. VTC was exceptional by being able to get data directly from the game and so there was no need to enter them manually.
After several months of activity, VTC was terminated because SCS Software changed its data structure, making it inaccessible to the public, and so the VTC project did not offer anything that TrucksBook did not already include. Domcek, the author of VTC, then joined TrucksBook and began developing the TrucksBook Lite. It was supposed to be a simpler version of TrucksBook without unnecessary features, flawlessly functional and easy to use.
He managed to create it, but it has not met with great interest among companies. So both systems run independently of each other. During that time, game data were accessible again and so the program for automatic job logging, which enjoyed great popularity, was restored.
During the year 2015, we decided that TrucksBook should be completely redesigned. At that time we recruited other enthusiasts who wanted to participate in the project. First one was Skipper, who was managing all the communication with public and led the team of testers. Then also Kralik contacted us and implemented innovative features from his competing project (mainly the online map and tracking of the job delivery), collaborated on reworking of the current version and is still an integral part of the team. A couple of months later, morrelo joined the team to take care of the content of the website, fixing all bugs, creating promotional materials, translating the entire website into English, and also fine-tuning this Wiki page.
Things started moving and dream plans have become reality. Our goal was to create a new, more user-friendly, modern, responsive, and more sophisticated TrucksBook. Did we succeed? Judge for yourself!